Lesson+Plan+using+Interactive+Math+Games+by+Karen+Casselman

Karen Casselman Lesson Plan 4 – Interactive Math Games - Oswego INTC 5320 February 23, 2010


 * OBJECTIVE: ** 7-1.12 Operations with Integers - REVIEW. Students will be able to perform basic computations with a focus on operations using integers and rational numbers. Students will be able to create an interactive math game which will allow them and their peers to practice integer computation.


 * ENDURING UNDERSTANDINGS: ** Students will understand that addition is the joining of two units. Students will understand that subtraction is the removal of a part of a unit. Students will understand that multiplication is repeated addition and division is repeated subtraction. Students will understand what integers are and be able to perform simple computations with them.


 * DO NOW: ** Selected Questions taken from Spiral Review, Open Ended Test Prep and Logical Thinking.

//Vocabulary: // Integer, Sum, Difference, Product, Quotient //Materials needed: // Computers with Internet access to []
 * ACTIVITIES: **Do Now, Review Homework, Notes and Examples. The activity today is the culmination of a unit of study on integer operations. Review with the students the rules for operations with integers without using a calculator. In pairs, students will create 60 integer operation problems with 15 each of addition, multiplication, subtraction and division. Students should only use one and two digit values. In the computer lab, students will access the Oswego Interactive Game website to create their own interactive game. They can choose which type of game they would like from the following choices: Matching, Terms, Graphic Match, Drag Term, Drag Match and Quiz Time. Some of these types will work better than others, but all are adaptable for this task. Once the students’ games are complete, they will be linked to SchoolFusion and other pairs are required to play the games and provide feedback on their design and effectiveness in a review setting.

website for the students by creating a quick game. Teacher created notes and examples customized to match student needs and content.
 * GUIDED PRACTICE: ** Teacher will first demonstrate the “create your own interactive games”


 * INDEPENDENT PRACTICE: **<span style="font-family: 'Times New Roman','serif'; font-size: 12pt;"> Play at least two games designed by another student. Play these games for a minimum of 30 minutes.

Mathematics: 4.1 B Numerical Operations, 4.3 D Algebraic Procedures, 4.5 A-F Mathematical Processes
 * <span style="font-family: 'Times New Roman','serif'; font-size: 12pt;">STANDARDS: **<span style="font-family: 'Times New Roman','serif'; font-size: 12pt;"> Technology: 8.1 A-F, 8.2 A-G